Alpha 1.2

Game Master Advice

  • Emphasize the game's flexible approach to challenges. Remind players that their faculties, powers, and arcanotech provide a wide array of solutions. Encourage them to think beyond combat, using their non-combat-orientated Capacities and Powers to resolve conflicts or discover secrets.

  • Use players' Origins and Defining Moments to weave personal story threads into the campaign. This not only enriches the narrative but also ensures that players feel directly connected to the world and its unfolding events. Tailor challenges and rewards to these backstories, making each session feel tailored and personal.

  • While planning encounters, consider the party's composition, its current resources (including Party Supplies and Party Wealth), and its overall arc. Adjust difficulty on the fly, not just through enemy strength but also by altering the environment or introducing unexpected allies or obstacles, keeping encounters fresh and engaging.

  • Turn failed checks into opportunities for story progression. Rather than stalling the narrative, a failed check should open alternative pathways, introduce new problems, or escalate the situation in interesting ways. This approach ensures continuous momentum, even in the face of setbacks.

Foe Folio

Enigma is a world of peril, where threats lurk in the ruins of lost civilizations, the streets of Nexus City, and the untamed wilds beyond. Some foes are born of raw instinct, others from twisted ambition, and some are summoned from places beyond mortal comprehension. Whether shaped by arcanotech, ancient magic, or cosmic forces, these adversaries define the challenges that heroes must overcome.

The Foe Folio is a compendium of these threats, categorizing them by their origins, nature, and behavior. Automatons march forward without hesitation, fulfilling their programmed purpose, while Beasts stalk the shadows, driven by hunger and territorial instinct. Deathborn defy the finality of the grave, clinging to unfinished business, while Outsiders slip into reality from unknown dimensions, bringing power and madness in equal measure. Some foes, like the Dealers and Scions of Chaos, tempt mortals with forbidden knowledge, while others, such as the Stellars, impose order with celestial judgment.

This guide is more than just a bestiary—it is a record of Enigma’s greatest dangers, from the ruthless brokers of war to the unpredictable Whimsical who sow disorder with a smile. Whether heroes face a dangerous gangster or a Wyrm whose mere breath reshapes the battlefield, or an arcane-weaving trickster whose motives are never clear, each foe presents a unique challenge.

The threats cataloged in the Foe Folio are as diverse as the world of Enigma itself. Survival demands cunning, adaptability, and the will to stand against the unknown.