Factions

Horde

The Wasteland Horde, led by the Doom Rhysa Deadfist, roams the Outlands on a massive caravan of war rigs powered by salvaged Exaltium cores. They embody freedom through strength, taking what they need while forming alliances with vulnerable settlements for protection. These settlements supply the Horde with food and resources, creating a delicate balance of mutual dependence.

When resources run low, the Horde splits into raiding parties targeting Exaltaco convoys and rival factions. They have an uneasy truce with the Reapers, but tensions can rise over hunting grounds and territory. To its members, the Horde symbolizes family and survival; to outsiders, it appears as chaos. Players who join the Horde gain mobility and brutal allies but must follow the creed: “Take what you can, destroy the rest.”

I. Raider: Whenever you are searching a body for loot, you can add your current Standing level to the Glean check.

II. Raid Leader: You can call on other raiders from the Horde as backup in a fight. They will expect an equal share of the loot.

III. Dread Rider: You have advantage on Navigate checks made to drive a motor vehicle or ride a mount.

IV. Chieftain: You can give more precise directions to NPC raiders who have joined you in combat. You can choose what they do with each action but it must not be counter to their personality or sense of self-preservation.

V. Warlord: Whenever you are outnumbered, you gain an advantage on all attack rolls.