Factions
Reapers
From their stronghold, The Reaping Lodge, the Reapers are feared apex predators of the Outlands, known for relentless monster hunting. Led by Harlan Redmaw, they use Exaltium-infused weapons to track and eliminate creatures that threaten settlements or offer valuable resources. The trophies collected—monster hides, Exaltium-reactive bones, and potent essences—are sold to the elite of Nexus City, fueling the weaponization of nature's threats.
However, their extermination tactics disrupt ecosystems, pushing creatures into populated areas and causing the chaos they aim to prevent. While some see them as protectors, others view them as reckless executioners, igniting conflicts between civilization and the Outlands. Players aligned with the Reapers gain powerful tools and rare materials but must grapple with the consequences of their actions.
I. Scout: You have advantage when making Glean checks contested by a bounty.
II. Harvester: You can harvest monsters parts of a bounty that the Reapers will purchase from you.
III. Stalker: You have advantage when making Navigate checks contested by a bounty.
V. Reaper: Whenever you kill a foe with a bounty, you, regain Life Points equal to half of Escalation.
V. Slayer: You have advantage when making Attack checks contested by a bounty.