Rager

The Rager is a primal force of nature, embodying raw power and fury in combat. When provoked, they unleash devastating attacks and withstand harm that would incapacitate others. Their berserk state allows them to dominate the battlefield with overwhelming strength, but it leaves them vulnerable to counterattacks and unable to use Manifest abilities.

In Nexus City and the Outlands, Ragers evoke both awe and fear. Their determination makes them strong allies against challenges like Exaltaco enforcers or Breaker raids. While factions like the Horde embrace them, others, such as the Azure Syndicate, see them as unpredictable tools. For players who enjoy unrestrained combat and the thrill of overcoming obstacles, Ragers provide an electrifying experience.

Rage

1st - Action - Attack - Self - Focus - 1 Minute

With a primal roar, the Rager lets loose their inner fury, entering a berserk state that fuels their attacks with untamed power.

For the duration of this power, you have advantage on all melee attacks. However, melee attacks made against you also have advantage. Additionally, when you take damage from an attack, that damage is reduced by half to a minimum of 1. However, you cannot use Manifest powers while Raging.

Primal Instincts

1st - Passive - Navigate - Self

The Rager's instincts are finely honed, allowing them to sense danger and react swiftly.

Whenever you make a Navigate check to avoid damage from a source you can see, smell, or hear that is not an Attack you do so with advantage.

Savage Charge

2nd - Action - Attack - Melee

(Only usable while Raging)

The Rager throws their full weight into their next strike, knocking foes back with raw, overwhelming force.

Make a melee attack against a foe. On a hit, you can push them straight back a number of spaces equal to escalation. They must end this movement in an unoccupied space. You move with the affected foe, ending your movement in a space adjacent to them.

Tough

2nd - Passive - Endure - Self

The Rager's body is designed to withstand extreme exhaustion and push forward when others falter.

Whenever you make an Endure check to resist fatigue, hunger, or other physical hardships, you do so with advantage.

Frenzied Leap

3rd - Action - Navigate - Speed

(Only usable while Raging)

The Rager's bloodlust drives them forward, leaping through the air toward their next victim.

You can leap up to your speed in spaces to an unoccupied space. The leap allows you to soar over foes and obstacles in your path that are no more than 1 space tall.

Irresistible Force

3rd - Passive - Navigate - Self

Obstacles crumble before the Rager, and no foe can resist their overwhelming power.

Whenever you make a Navigate check to grapple, shove, push, pull, or lift a creature or object—or perform any other feat of strength—you can do so with advantage.

Retaliation

4th - Reaction - Attack - Melee

(Only usable while Raging)

When hit, the Rager lashes out in a brutal counterstrike,

When a creature hits you with a melee attack, you can use your reaction to make a melee attack against them immediately.

Intimidating Presence

4th - Passive - Attack - Self

The Rager's mere presence instills fear and respect.

Whenever you need to make an Influence check to intimidate a creature you can instead make an Attack check contested by their Glean die.

Relentless

5th - Passive - Attack - Melee

(Only usable while Raging)

Each enemy that falls only sharpens the Rager's hunger for more destruction.

Whenever you reduce a creature to 0 Life Points, you can immediately move up to half your speed and make an extra melee attack against another creature within range. Your speed is reduced by half until the end of your next turn.

Survivalist

5th - Passive - Endure - Self

The Rager's knowledge of survival techniques ensures they thrive in harsh conditions.

Whenever you make a Party Supplies check in the wild, you do so with advantage.