Stellars

Omen Herald

The Omen Herald operates not by its own volition but as a conduit of fate's intricate weave. It manifests unexpectedly, its voice a haunting melody of celestial languages that reverberates through the ether, while the night sky becomes a canvas for brilliant signs that forewarn of either salvation or impending doom. Those who cross paths with the Herald find themselves irrevocably transformed, their lives intricately bound to a grander cosmic narrative.

The Herald does not brandish a sword or incite chaos; rather, its very presence is a catalyst that alters the trajectory of history itself. It serves as both a harbinger of caution and a beacon of prophecy—a mysterious envoy revealing the tapestry of destinies destined to unfold.

Endure: d10

Navigate: d6

Influence: d4

Glean: d8

Manifest: d12

Attack: d8

Armor: 0

Life Points: 10

Range: 8

Speed: 6

Size: Average

Fate’s Whisper: 1st - Passive - Manifest - Self - 6 Spaces

The Herald's presence alters fate. Any foe that rolls the maximum value on a capacity check within range must reroll and take the second result.

Celestial Sign: 2nd - Action - Manifest - 12 Spaces

The Herald creates a divine sigil in the air, unveiling glimpses of the future. The Herald selects a target within range. The target must succeed on a contested Manifest check, or else they take Escalation damage and cannot use reactions until the end of their next turn.

Foretold Divergence: 3rd -Action - Manifest - 6 Spaces

The Herald breaks apart formations and drives its enemies to flee. All enemies within range must succeed on a contested Manifest check. If they fail, the affected creature must use its reaction (if available) to move as far away from any other creature as possible. The affected creature cannot end this movement closer to any creature than they were at the start of the movement.

Veil of Prophecy: 4th - Action - Manifest - Self

The Herald enters a state where it cannot be touched. Until the start of its next turn, it cannot be targeted by attacks or powers unless the attacker succeeds on a Glean check against its manifest die (no action required).

Doom’s Fulfillment: 5th - Action - Influence - 6 Spaces - Focus - 1 Minute

The Herald signifies that an individual is destined for an inevitable fate. The Herald chooses a foe within range. For the duration of this power, they roll with disadvantage on any capacity checks.